“Gamification is turning the learning process as a whole into a game, while Games-Based Learning (GBL) is using a game as part of the learning process (Ingwersen, 2017).” This passage proves the gap between these two concepts The most essential difference.
In terms of actual effects, the two may not be so different. The core of these two concepts is to arouse the enthusiasm of students. In the game, the display of achievements, trophies or badges are all attractive, and many players even fight for dozens of hours. Based on this principle, people integrate learning content into games, so that students can become “addicted” to learning. This will greatly improve students’ performance and interest in learning. In addition, students will repeatedly train and apply these skills during the game session. This is a consolidation , which can help students strengthen the knowledge they have already acquired. Not only that, games are more displayed in images, so this method, based on the theories we learned before, is easier to remember by students.
From my personal experience, I had a similar experience in high school. I was in grade 11 and I had a Canadian Study course. In that class, the teacher asked us to use Quizlet for interactive learning. We compare the correct rate of each weapon above to get the corresponding score. This is a very effective learning method.
References
Arnold, S. (2018, September 27). EdTech updates 2018: Quizlet. Brave In The Attempt. Retrieved December 3, 2021, from https://braveintheattempt.com/2018/09/11/edtech-updates-2018-quizlet/.
Ingwersen, H. (n.d.). Gamification vs games-based learning: What’s the difference? Capterra. Retrieved December 3, 2021, from https://blog.capterra.com/gamification-vs-games-based-learning/.
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